- Rigid Body Simulation
The flower petals are rigid body simulation. It is controlled by wind force, and drag force. The rotation of the petals is quaternion.
The background is matte painting. Flower petals are rendered in openGL.
- Flocking System
This flocking system is written in C++, rendered by openGL. They are driven by different forces like alignment force, seperate force, lead force , etc…
September 29th, 2011 at 5:32 am
cool but background color very dark